Making 3D easier since 2010.

Joined July 2019
546 Photos and videos
Pinned Post
Three.js r185 released 🧡 threejs.org/changelog/?r185
42
134
1,136
161,860
Liquid Particles in Sphere Demo & Source Code: codepen.io/sabosugi/pen/azpE… #threejs #webgl #creativecoding #shader
3
1
33
1,738
Three.js reposted
Claude Fable 5 just one shot this procedural creatures! 🤯 Built a whole procedural 3D character generator in Three.js with: > Ragdoll-like characters made from primitive shapes that merge into one seamless body > Custom vertex shader SDF tech that removes all seams and blends normals/colors perfectly > Fully procedural animation system that works for 2 legs, 4 legs, 6 legs, hopping, or flying > Physics-based tails/ears that stay seamlessly fused > Entire character defined in ~15 lines of JSON (AI can generate infinite new ones) PROMPT: Build with Three.js and explore a new procedurally generated 3D character style ragdoll-like characters composed of primitive shapes that look like one seamless body via a custom, mobile-performant tech-art/shader solution, with toon styling, plus a procedural animation system that works for 2-legged, any-legged, no-legged (hopping) and flying characters with arms. Goal: a unique, easily AI-generatable style with heavy juice and polish "HOLY SH** THIS WAS DONE WITH AI?" quality, "for the next billion dollar game."
27
36
676
41,524
⚔️ clankerwars.wtf/
8
3
80
10,237
Three.js reposted
React Three Fiber has had great text solutions for years… until you switched to WebGPU. There wasn’t a proper MSDF text component that worked with the new renderer, so I built one. Introducing r3f-webgpu-text ✨ Example: r3f-webgpu-text.vercel.app/ NPM: npmjs.com/package/r3f-webgpu… MSDF text - WebGPU-first - Fast & lightweight - Familiar API You can just: npm i r3f-webgpu-text Then: <WebGPUText>Hello World</WebGPUText> I hope it helps more people build with WebGPU. #threejs #r3f #creativecoding
1
4
23
3,108
Three.js reposted
3am Fable
79
87
1,053
46,898
Three.js reposted
All in all, it's just another Claude in the wall
11
11
262
44,281
Three.js reposted
My Fish Simulation is now open sourced at github.com/franky-adl/threej…. Feel free to fork it and have fun🐡🐠! And please go have a look at the current Three.js Journey Challenges(and vote for my "Lost in the Boids" if you're a member😆)! 🔗 threejs-journey.com/challeng… #threejsJourney
3
2
12
1,132
Three.js reposted
LittleJS Three.js 🤝 New plugin lets you use LittleJS as the engine for your Three.js games. 😻👍 Don't write your 3D game from scratch! LittleJS handles the game loop, input, physics, audio, and more, while Three.js does the rendering. 🚀 killedbyapixel.github.io/Lit…
3
4
36
3,323
Three.js reposted
Just finished adding anisotropy support to the WebGPUPathTracer for three.js - slowly but surely getting to feature parity with the WebGL version. All with better ergonomics, features, and performance! Transmissive materials still need work though...💡
2
4
70
3,805
Three.js reposted
I made a game where a fairy guides you through a magical forest Fable 5 @rork @threejs Some hacks for building games like this: • Generate a real 3D model and animate it (e.g. with Meshy) • Ask an AI agent to create and add ASMR music • Ask the agent to make everything more detailed misty-forest-explorer.rork.a… Let me know if I should share the prompt, it was quite big
11
8
163
13,680
Three.js reposted
Did I read the instruction book wrong or something 🔊 sound on for... well... whatever that is
Made a toy maker with Fable this morning 🧸 Snap wooden pieces together, make parts spin, watch them come alive. Make your own: mrdoob.github.io/toys/ Remix mine: mrdoob.github.io/toys/#W1tbM… Made with box3d.js by @erin_catto and @isaac_mason_
4
3
34
7,082
Three.js reposted
going for a walk in threejs
44
16
259
19,096
Three.js reposted
you can just light things with threejs
you can just build things with threejs
19
61
934
74,192
Three.js reposted
Hey @claudeai Fable, let's build a game for #worldcup in @threejs with my agent game dev skills
6
4
47
4,319
Three.js reposted
i taught fable how to 3d print in threejs... i heard you like 3d models so i put your 3d model printing machine inside of a 3d model render machine to print rendered prints of 3d models
15
17
156
5,478
Three.js reposted
real-time procedural dungeon generator in @threejs, built with Fable 5 👇
54
116
2,090
145,983
Three.js reposted
My RL creature has escaped the computer. Built with Fable 5 from @claudeai, @threejs, @webgl_webgpu and Media Pipe. Creature was trained on a @runpod A100 with JAX and MuJoCo from @GoogleDeepMind
17
19
269
28,622
Three.js reposted
I’m building a tool that helps you create interior design ideas in your browser with AI instantly. Feel free to try it! Link: interaior.vercel.app/ #threejs
15
39
431
31,557
Three.js reposted
Made a toy maker with Fable this morning 🧸 Snap wooden pieces together, make parts spin, watch them come alive. Make your own: mrdoob.github.io/toys/ Remix mine: mrdoob.github.io/toys/#W1tbM… Made with box3d.js by @erin_catto and @isaac_mason_
62
140
1,874
106,326
Three.js reposted
Everyone is using Fable 5 to build funny little demos so I decided to build something better. Vibe coded a 3D keyboard ecom platform in @threejs and @greensock. Every key. Every switch. Every color. Customizable in real time in 3D. It's really amusing that whole keyboard is built at runtime using Procedural geometry. To achieve that kind of realistic lighting on keyboard, it used a studio environment (gradient sky softbox panels) rendered into a PMREM cubemap for realistic reflections. Opus helped a bit more here (as Fable was failing in loop in Claude chat) There is also custom GLSL shaders for RGB underflow/skirt and as well sRGB output encoding explicit convertSRGBToLinear() on every material color so caps render at their exact swatch value. I don't know any of these techniques and concepts but I have had been reading how both Fable and Opus were trying to approach this by digging into their "thinking" phase. Go try it, there is a cool Claude theme keyboard you would want to purchase too :D Live: modkeys.vercel.app/ Code: github.com/thebuggeddev/modk…
37
57
832
75,048