Build your mobile app, publish to App Store in 2 clicks, and start monetizing at rork.com

Joined March 2025
144 Photos and videos
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Mobile development is dead. Rork can now create a mobile app that mirrors your website functionality and keeps it synced with every update. It works with your backend, your database, your APIs.
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I made a game where a fairy guides you through a magical forest Fable 5 @rork @threejs Some hacks for building games like this: • Generate a real 3D model and animate it (e.g. with Meshy) • Ask an AI agent to create and add ASMR music • Ask the agent to make everything more detailed misty-forest-explorer.rork.a… Let me know if I should share the prompt, it was quite big
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Happy 250th Birthday America 🇺🇸 America is the best society in the world as it gives everyone a chance to make it. A culture that wants you to win, not destroy you. A legal system that protects private property. America is the reason Rork exists and grew so fast.
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One day with Fable 5 x @Rork CashApp UI with custom Liquid Glass Tabs and Icons.
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Claude Fable 5 is insane again. The first time, I only used it to build a 3D game clone. I just used Fable 5 inside Rork to build a new tower defense game in about 1 hour. From the initial idea → level design → heroes & monsters → in-game economy → game art → sound effects → code Each level will have different difficulty, different map upgrades, different monsters, and different bosses. Each tower weapon has unique skills, counters other weapons in different ways, and the heroes are controllable with skills that can support each other... All in one flow. This is getting crazy me again. 🙃
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This is the full video showing what I made with Rork and Claude Fable 5. It’s super simple because I wanted to test Fable 5 using completely natural language (and even in Vietnamese) to see how well it would perform without any fancy prompts and it worked surprisingly well. I simply uploaded screenshots of Subway Surfers and told it to "clone this," and it did a pretty solid job. Also, Rork already has built-in integrations to generate game art, sound effects, and 3D models, so I didn’t use any external tools at all. It cost me around 500–600 credits. As I mentioned in my previous video, I wanted to test Claude Fable 5, and since I’m a Rork partner, I had free credits to use. Right now, instead of using Claude Code and then wiring up separate 3D tools and everything else which takes way too much time and $, I just use Rork to build everything and showcase it here. So yeah, that’s my workflow.
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Claude Fable 5 is insane. I just used Fable 5 in Rork to clone Subway Surfers in about 1 hour. From the initial idea → game art → 3D models → code. We’re entering an era where shipping games is becoming dramatically faster. 🫠
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🚨Excited to announce Fable 5 is coming back to Rork
We’ve received notice that the Department of Commerce has lifted export controls on Claude Fable 5 and Mythos 5. We'll begin restoring access tomorrow, and will share an update soon. We’re grateful to our users for their patience, and to everyone who worked with us on redeploying the models.
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One of the coolest parts of building Rork: Randomly opening X and seeing our users on podcasts talking about how they built businesses with it. Rork users are taking over the App Store!!! Congrats @Christianisrac and @braylln 🚀 We're grateful to have you guys as users!!!
These two college track athletes say they built a $20K MRR app with zero coding experience "just by talking to AI". "We went to Rork, and we literally just talked to it like ChatGPT. Like, we tell it, hey, we want the UI interface to be so-and-so." "Back in the day, you'd have to scan 300 lines of code, find the exact code, and change it. You don't have to do that. It does it for you."
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Gooey Liquid Glass Tab Bar with real AirBnb .lava format icons inspired by @ramon_fritsch Made with @rork ❤️.
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Huge congratulations to Alberto for passing 100k downloads! 🎉 Alberto has been a Rork Star for a while and has shared incredible organic TikTok strategies. Stories like his are why we never stop building If you're posting organic TikTok slideshows, check out the video below👇
full episode on YouTube: youtu.be/NgsLwjkNo7A
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I can finally turn supercomp.app into an iOS app with a few prompts 🤯 (not even an exaggeration)
Mobile development is dead. Rork can now create a mobile app that mirrors your website functionality and keeps it synced with every update. It works with your backend, your database, your APIs.
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Insane!
Vibe coded Zombie Shooter with @rork and @splaticacom last Saturday. Idea – take PLY Gaussian Splats from Splatica and make a game. Places – Dubrovnik, Croatia, my living room and Hack Space in East London. #gaussiansplats #splatica Try yourself: splat-runner-3d.rork.app
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The Rork hackathon went down in London this weekend 🇬🇧 Some people shipped their first game ever and by demo we had the whole room playing multiplayer games! Thanks everyone and huge congrats to our winners: $1K cash $5k Rork credits @mohitisraney @sulaonx @purple_tonez @korol_pryanikov Play now: friendsheep-game.rork.app/ See you at the next one? 👀
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For my first ever hackathon, this was unreal. We walked in with a silly sheep idea. We left with a playable game, a mascot, a visual system, a pitch, a trailer direction, a room full of sheep noises… and two first-place wins. Kudos to our team 🫰 @purple_tonez @sulaonx @korol_pryanikov And thank you to everyone @heysaladApp @rork @fotor_com for organising such an amazing AI Gaming Hackathon 🙌 Looking forward to the next one!
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I’m back to building apps I genuinely enjoy, instead of only building apps designed to go viral. To be honest, I’ve already built three simple, single-feature apps that generate revenue surprisingly easily but I’m keeping them in stealth mode for now. I’ll share them once I reach #1 in the market, lol. Back to this project: Fable 5 was banned, but that’s fine. Opus 4.8 still works really well. A quick reintroduction: I’m building a gamified workout and gym-tracking app. This market is already crowded, but none of the existing apps truly excite me, so I decided to build one specifically for myself with polished UI/UX and a proper gamification system. Powered by Opus 4.8, Rork, and Cursor.
I’m getting back to the challenge of building and marketing B2C mobile apps, while also launching a SaaS this summer. Summer is when I have the most free time because my EdTech apps aren’t getting many new users, and existing users don’t require much support. It’s the best time to build something new. 💪
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AI is cracked at making 3D/2D models and most people still haven't realized Rork Max made me all these and also every animation paired up powered by claude 4.8 not even fable 5
mobile games are a $100B industry 🤯 they are less than 11% of the apps on appstore yet bring in over 60% of the total revenue Up until now, mobile games were fully off limits if you don't have millions in funding and cracked engineers.. you simply can't compete this industry is strictly monopolized by huge appstudios but now Rork Max can build games fully generates 3D/2D models and animations in literally just a few prompts i made this one in about 10 minutes subway surfers but surviving the NY riots the game industry is about to change most mobile games profit of running ads on a super addictive game
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Day 2 of getting back to building my gamified workout tracker. (have some AI features) Update: I’ve almost finished the UI for the home screen and the other main tabs. I’m also preparing to buy a few iPhones to start organic marketing. Right now, I’m warming up accounts and researching content ideas. Claude 4.8 is still amazing. I’m still waiting for Fable 5 to become available again. Powered by Opus 4.8, Rork, and Cursor.
I’m back to building apps I genuinely enjoy, instead of only building apps designed to go viral. To be honest, I’ve already built three simple, single-feature apps that generate revenue surprisingly easily but I’m keeping them in stealth mode for now. I’ll share them once I reach #1 in the market, lol. Back to this project: Fable 5 was banned, but that’s fine. Opus 4.8 still works really well. A quick reintroduction: I’m building a gamified workout and gym-tracking app. This market is already crowded, but none of the existing apps truly excite me, so I decided to build one specifically for myself with polished UI/UX and a proper gamification system. Powered by Opus 4.8, Rork, and Cursor.
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