Lead dev @brig_ht (summer 2023). Ex dev/op/teach @universite_uppa. github.com/klevron Threejs, WebGL, WebGPU, VueJS, Nuxt, Framer...

Joined March 2008
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Another #troisjs example πŸ€“ troisjs.github.io/examples/p… #threejs #cannonjs #vuejs
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Playing with fish 🐟 and webgpu compute shader... Many things to improve, source will be available later at github.com/klevron/test-webg… #threejs #WebGPU #TSL
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Kevin Levron reposted
Threejs Conf Paris, here we go ! πŸš€ --> threejs.paris Waitlist open !
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More and more people are using my code and claiming it's their own... 😠 Is it so difficult to add credits ??? x.com/Star_Knight12/status/2… #threejs #webgl #webgpu
created this liquid hover effect today, how's it :)
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#3 at the most hearted Pens of 2025 Thanks @CodePen πŸ’™πŸ’™πŸ’™ #threejs #webgl #webgpu
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Kevin Levron reposted
Live edit #threejs examples, with autocomplete and typescript intellisense threejs.org/blabla -> threejs.dev/blabla missing claude here though
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It's really a great tool, thanks @iced_coffee_dev πŸ™πŸ™πŸ™ x.com/iced_coffee_dev/status…
I built this little tool to optimize and re-export GLTF/GLB assets to GPU-compressed KTX2. It runs entirely client-side/in-browser. You can fiddle with the parameters, compare the before/after, and export to GLB. Try it here: gltf-optimizer.simondev.io/ #threejs #gamedev
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Probably by using others people work without proper credits... x.com/davidhdev/status/19954…
React Bits Pro is going to be more than just a component library, giving you carefully designed and developed sections, templates, all including smooth animations, interactions, and key details that make an impact. It will basically help you build the most amazing websites.
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Kevin Levron reposted
πŸ“ New Blog Post πŸ“ I spent the summer diving into TSL and WebGPU, porting over my favorite shader work along the way This article compiles all my learnings, alongside many Compute Shader applications and practical TSL shader patterns blog.maximeheckel.com/posts/…
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😍😍😍 x.com/abeto_co/status/197121…
Ever dreamt of having a job where you deliver mail to the residents of a tiny planet? Us too. messenger.abeto.co #webgl #threejs
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Another old trails effect, but it looks nice with #threejs #tsl bloom node 🀩 codepen.io/soju22/full/qEbdV… #codepen #webgpu #webgl
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Firefox 141 (from yesterday) has now webgpu support
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After few adjustments and thanks to #threejs TSL πŸ’™πŸ™ this experiment runs on #webgpu and #webgl ! Try it with firefox to test webgl fallback : threejs-webgpu-test.netlify.… Source : github.com/klevron/test-webg…
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Kevin Levron reposted
My little verlet-based cloth sim is now online if you want to play with it! πŸ€— πŸ”— holtsetio.com/lab/breeze/ Also check out the 🍁autumn leaves and 🌸sakura petals scenes! It's still a work in progress, next step is adding self-collision. Built with @threejs WebGPURenderer πŸš€
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Credits to @mrdoob @garrettkjohnson @shotamatsuda πŸ™πŸ™πŸ™
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Yet another flight simulator πŸ˜… using #threejs No vibe coding πŸ€“ made with my hands and thanks to awesome open source libs πŸ™
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