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YeeHaw_Games
@KenneyNL is a clown comparing his follower count to yours 😭 dude is anti AI, he’s just afraid of being out of a job.
supertommy
9 times out of 10 the one-shots things are less than demos fun to show but a game cannot be one-shotted AI has made game dev more enjoyable for me as someone who has been making games for 20 years
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Williampunk retweeted
sabosugi
Liquid Particles in Sphere Demo & Source Code: codepen.io/sabosugi/pen/azpE… #threejs #webgl #creativecoding #shader
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HanLi retweeted
SkyeSharkie
ALRIGHT! Introducing SEEDTHREE! A @threejs webgpu procedural plant generator. I'm releasing this fully open source. I built this with Claude Fable and GPT-5.5 Codex gptimage2 over just the past few days. The best part is: given the code, your agents can add new plants to it all you want! They just need an understanding of the code and an image generator capable of creating material maps. I highly encourage you to do PRs for any extra plants you add! I'll be adding more myself in future versions. The system is fully robust: it provides complete LOD and billboards/imposters generation for the plants and you can adjust the detail levels all you want for different platform targets like mobile and/or use lower LODs as your main for extreme optimization. As this is the first release alpha version, some bugs may have been missed, I encourage you to report any bugs. The repo includes all the assets for the scenery world too, even the ambient sounds of birds and wind! This is targeted at high end laptop and PC use, it requires baking generated geometry, so you won't be using this on a phone (I mean, feel free to try, but I doubt it'll run well, lol). This is fundamentally an asset generation tool for 3d dev. Have fun! Github repo link and live demo (you don't even have to download anything for basic non-editing/contributing use!) below ⤵️
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sleepinggianttm
Haha thanks bro! 👊 I am slowly getting more levels in so stay tuned
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HanLi retweeted
scottstts
I updated @threejs Awesome Graphics Agent Skills again, v0.3.0 is now out npx threejs-awesome-graphics-agent-skills@latest install --agent codex Added three more examples: - stunning rain puddle @CantBeFaraz - beautiful snowfall @chirovisuals - realistic grass @mingjyunhung Thank you for your amazing creations! To view example gallery, use the dev shim: github.com/scottstts/Threejs…
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esedeerre
Replying to @threejs
It reminds me to a ROXIK's site for Verbatim launched 17 years ago in flash!
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SinzVII
Thanks brother appreciate the support!
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SinzVII
Replying to @ggsimm @threejs
I had it in at one point, but felt too much, hopefully someone else adds it back in for me 🤣
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artcreativecode
Meet the Beast - the apex predator that patrols Eywa's valley. Reshaped into a Pandora predator in Blender, painted in Procreate, alive with @threejs (WebGPU TSL) for the #threejsjourney challenge. The skin is a multi-layered material. Base color, a soft rim light, and a few emission layers on top. Two of those layers are animated. One shifts the glow color with the beast's mood, and the other is a bright pulse that runs up the big fangs. A pulse of light travels up the fangs like a heartbeat, driven off the flow channel, and every roar, growl and bite is locked to the animation cycle, so sound and motion never drift apart. It also has a simple hunting brain. It sees you only inside a 120-degree cone in front of its head, so you can sneak past the blind side. When it spots you it growls a few times first, then chases, then bites. Hit it back and it gets stunned, forgets you, and walks home. #threejs #webgpu #blender #procreate #threejsjourney #creativecoding #gamedev
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Sifly retweeted
aaronlemke
My RL creature has escaped the computer. Built with Fable 5 from @claudeai, @threejs, @webgl_webgpu and Media Pipe. Creature was trained on a @runpod A100 with JAX and MuJoCo from @GoogleDeepMind
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jaystar524
This is awesome! 👏🏾
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ggsimm
Replying to @SinzVII @threejs
think it might look CRAZY with subsurface scattering on the skin!
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Scott 🚜⏩️ retweeted
omarsar0
Fable 5 is an absolute beast at threejs. It's the best LLM at generating 3D simulations/worlds. Watch how I combine it with gpt-realtime-2 to generate interactive educational 3D worlds @dair_ai. Comment below if you want to see a breakdown.
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jaystar524
Thanks so much for the words of encouragement. 🙏🏾
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That Guy retweeted
midudev
Esto es una locura. Es difícil de creer que sea una página web. Los japoneses llevan ThreeJS a otro nivel.
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wegi8666
Threejs 冲 🙈🙈
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