Joined July 2022
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๐—ข๐—ป๐—ฒ ๐—บ๐—ฒ๐—บ๐—ผ๐—ฟ๐˜† ๐—ฐ๐—ฎ๐—ปโ€™๐˜ ๐—ฟ๐˜‚๐—น๐—ฒ ๐˜๐—ต๐—ฒ๐—บ ๐—ฎ๐—น๐—น. We present ๐—Ÿ๐—ผ๐—š๐—ฒ๐—ฅ, a new ๐—ต๐˜†๐—ฏ๐—ฟ๐—ถ๐—ฑ ๐—บ๐—ฒ๐—บ๐—ผ๐—ฟ๐˜† architecture for long-context geometric reconstruction. LoGeR enables stable reconstruction over up to ๐Ÿญ๐Ÿฌ๐—ธ ๐—ณ๐—ฟ๐—ฎ๐—บ๐—ฒ๐˜€ / ๐—ธ๐—ถ๐—น๐—ผ๐—บ๐—ฒ๐˜๐—ฒ๐—ฟ ๐˜€๐—ฐ๐—ฎ๐—น๐—ฒ, with ๐—น๐—ถ๐—ป๐—ฒ๐—ฎ๐—ฟ-๐˜๐—ถ๐—บ๐—ฒ ๐˜€๐—ฐ๐—ฎ๐—น๐—ถ๐—ป๐—ด in sequence length, ๐—ณ๐˜‚๐—น๐—น๐˜† ๐—ณ๐—ฒ๐—ฒ๐—ฑ๐—ณ๐—ผ๐—ฟ๐˜„๐—ฎ๐—ฟ๐—ฑ inference, and ๐—ป๐—ผ ๐—ฝ๐—ผ๐˜€๐˜-๐—ผ๐—ฝ๐˜๐—ถ๐—บ๐—ถ๐˜‡๐—ฎ๐˜๐—ถ๐—ผ๐—ป. Yet it matches or surpasses strong optimization-based pipelines. (1/5) @GoogleDeepMind @Berkeley_AI
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Junyi Zhang reposted
The term "continual learning" has become overloaded if you see it as an ML problem. One classic thread is about memorization: regularization-based continual learning methods, such as EWC, MAS, and SI, estimate which parameters mattered for previous tasks and resist changing them too much. One modern thread is about adaptation: test-time training and inference-time learning methods, such as TTT, adapt part of the model on the incoming test stream before making predictions. These are sometimes discussed as separate threads. But in modern scalable architectures, I think they are better seen as complementary constraints: a model that learns quickly at test time also benefits from a mechanism for deciding what not to forget. In our #ECCV2026 paper, we study this in large-scale 4D reconstruction: how to build fast spatial memory that can adapt over long observation streams while reducing collapse and forgetting. Instead of using fully plastic test-time updates, we stabilize fast-weight adaptation with an elastic prior that balances adaptation and memory. Key ideas: - Elastic Test-Time Training: Fisher-weighted consolidation for fast-weight updates - EMA anchor weights that provide a moving reference for stability - Chunk-by-chunk inference for long 3D/4D observation streams We show that this scales across large 3D/4D pretraining settings, including both LRM-style and LVSM-style models, and improves reconstruction across benchmarks including Stereo4D, NVIDIA, and DL3DV-140. We release model checkpoints across different design choices: resolution, post-training curriculum, and whether the model uses an explicit 4DGS intermediate representation. - Homepage: fast-spatial-memory.github.iโ€ฆ - Paper: arxiv.org/abs/2604.07350 - Code: github.com/Mars-tin/fast-spaโ€ฆ - Models: huggingface.co/marstin/fast-โ€ฆ This work is co-led with @Xueyang_Y, contributed by @zhnhoy5 @YuncongYY, and advised by @SLED_AI @gan_chuang.
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Junyi Zhang reposted
Great work using offline agentic exploration to develop robot skills!
Children learn from play. Can robots do the same? We propose ๐๐ฅ๐š๐ฒ๐Ÿ๐ฎ๐ฅ ๐€๐ ๐ž๐ง๐ญ๐ข๐œ ๐‘๐จ๐›๐จ๐ญ ๐‹๐ž๐š๐ซ๐ง๐ข๐ง๐ , a paradigm that gives embodied coding agents a play stage before downstream tasks arrive, and instantiate it with ๐‘๐€๐“๐ฌ (Robotics Agent Teams), where robots discover reusable skills through curious play. Co-led with @jiaxin_ge_
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Junyi Zhang reposted
Learning from task-agnostic, explorative experience!
Children learn from play. Can robots do the same? We propose ๐๐ฅ๐š๐ฒ๐Ÿ๐ฎ๐ฅ ๐€๐ ๐ž๐ง๐ญ๐ข๐œ ๐‘๐จ๐›๐จ๐ญ ๐‹๐ž๐š๐ซ๐ง๐ข๐ง๐ , a paradigm that gives embodied coding agents a play stage before downstream tasks arrive, and instantiate it with ๐‘๐€๐“๐ฌ (Robotics Agent Teams), where robots discover reusable skills through curious play. Co-led with @jiaxin_ge_
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Junyi Zhang reposted
Excited to share T-Rex: Tactile-Reactive Dexterous Manipulation ๐Ÿฆ–๐Ÿค– Touch is fundamental to human dexterity, yet most Vision-Language-Action (VLA) models either ignore tactile feedback or lack the ability to react to high-frequency contact signals. In this work, we tackle both the data and architectural challenges of tactile-reactive dexterous manipulation. ๐Ÿฆ– A 100-hour tactile-synchronized dexterous manipulation dataset with 7,700 trajectories, 22 motor primitives, and 200 everyday objects. ๐Ÿฆ– A tactile-reactive MoT architecture with spatial-temporal tactile encoding and asynchronous high-frequency tactile refinement. ๐Ÿฆ– A scalable training recipe combining 22,889 hours of human egocentric pretraining with tactile-grounded robot mid-training. Across 12 real-world contact-rich manipulation tasks, T-Rex achieves over 30% higher average success rate than the strongest baseline. We are fully open-sourcing the dataset, models, teleoperation stack, training code, and inference pipeline. ๐ŸŒ Project: tactile-rex.github.io/ ๐Ÿ“„ Paper: arxiv.org/abs/2606.17055 ๐Ÿ’ป Code: github.com/ZhuoyangLiu2005/Tโ€ฆ ๐Ÿค— Dataset: huggingface.co/datasets/zekaโ€ฆ ๐Ÿงต Thread โ†“
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Junyi Zhang reposted
The most inspiring thing I took from this paper: there's far more to squeeze from simulation than sim-to-real training of task-specific policies. RATs shows a coding agent can self-propose tasks, self-construct scenes in sim, and acquire skills that transfer to real-world deployment. It's promising to imagine handing coding agents a bunch of simulation clusters on top of ENPIRE to enable Sim-and-Real Co-research, where agents massively learn skills and try ideas in sim while continuously grounding them in the real world. Then robot skill acquisition can really scaling like everything else in the deep learning era.
Children learn from play. Can robots do the same? We propose ๐๐ฅ๐š๐ฒ๐Ÿ๐ฎ๐ฅ ๐€๐ ๐ž๐ง๐ญ๐ข๐œ ๐‘๐จ๐›๐จ๐ญ ๐‹๐ž๐š๐ซ๐ง๐ข๐ง๐ , a paradigm that gives embodied coding agents a play stage before downstream tasks arrive, and instantiate it with ๐‘๐€๐“๐ฌ (Robotics Agent Teams), where robots discover reusable skills through curious play. Co-led with @jiaxin_ge_
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Junyi Zhang reposted
3 of 3: Kids can learn how to generalize via play (vs rote repetition of goal tasks) to learn skills that are useful for the future; we think agentic robotics should do so as well. We revisit curiosity-based intrinsic learning for agentic robotics:
Children learn from play. Can robots do the same? We propose ๐๐ฅ๐š๐ฒ๐Ÿ๐ฎ๐ฅ ๐€๐ ๐ž๐ง๐ญ๐ข๐œ ๐‘๐จ๐›๐จ๐ญ ๐‹๐ž๐š๐ซ๐ง๐ข๐ง๐ , a paradigm that gives embodied coding agents a play stage before downstream tasks arrive, and instantiate it with ๐‘๐€๐“๐ฌ (Robotics Agent Teams), where robots discover reusable skills through curious play. Co-led with @jiaxin_ge_
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Junyi Zhang reposted
While ENPIRE w/ @nvidia @_wenlixiao @DrJimFan enables coding agents to explore algorithms and improve policies for a given real-world task, RATs asks: what can agents learn before a human specifies the task? Through curiosity-driven play, agents propose tasks, hill-climb toward solutions, and accumulate reusable, transferable skills. When a human later requests a new task, the agents retrieve and compose these skills to solve it. RATs explores an analogue of pre-training for embodied coding agents: broad skill acquisition through play, which accelerates task-specific problem solving with the skills acquired. Looking forward to the agentic future of robotics! See the detailed tweet from @junyi42!
Children learn from play. Can robots do the same? We propose ๐๐ฅ๐š๐ฒ๐Ÿ๐ฎ๐ฅ ๐€๐ ๐ž๐ง๐ญ๐ข๐œ ๐‘๐จ๐›๐จ๐ญ ๐‹๐ž๐š๐ซ๐ง๐ข๐ง๐ , a paradigm that gives embodied coding agents a play stage before downstream tasks arrive, and instantiate it with ๐‘๐€๐“๐ฌ (Robotics Agent Teams), where robots discover reusable skills through curious play. Co-led with @jiaxin_ge_
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Junyi Zhang reposted
Excited to release our new work: Playful Agentic Robot Learning w/ @junyi42! Instead of relying on test-time scaling, we found that a "pretraining stage" through curious play enables robots to discover general skills before any tasks are assigned. ๐ŸŒ playful-rats.github.io
Children learn from play. Can robots do the same? We propose ๐๐ฅ๐š๐ฒ๐Ÿ๐ฎ๐ฅ ๐€๐ ๐ž๐ง๐ญ๐ข๐œ ๐‘๐จ๐›๐จ๐ญ ๐‹๐ž๐š๐ซ๐ง๐ข๐ง๐ , a paradigm that gives embodied coding agents a play stage before downstream tasks arrive, and instantiate it with ๐‘๐€๐“๐ฌ (Robotics Agent Teams), where robots discover reusable skills through curious play. Co-led with @jiaxin_ge_
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Junyi Zhang reposted
What excites me most isnโ€™t just that we built an agentic coding system for robots and ran it in the real world. Itโ€™s that the agentic system learned a generalizable prior during "Play-Time", and then reused it to adapt across multiple downstream tasks.
Children learn from play. Can robots do the same? We propose ๐๐ฅ๐š๐ฒ๐Ÿ๐ฎ๐ฅ ๐€๐ ๐ž๐ง๐ญ๐ข๐œ ๐‘๐จ๐›๐จ๐ญ ๐‹๐ž๐š๐ซ๐ง๐ข๐ง๐ , a paradigm that gives embodied coding agents a play stage before downstream tasks arrive, and instantiate it with ๐‘๐€๐“๐ฌ (Robotics Agent Teams), where robots discover reusable skills through curious play. Co-led with @jiaxin_ge_
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Junyi Zhang reposted
Frontier coding agents have shown they can run on real robots when given defined tasks. ๐Ÿค– Now we show these agents can learn the physical world like childrenโ€”no task required: give them curiosity and self-play, and real robotic skills emerge on their own.โœจ ๐Ÿ€๐‘๐€๐“๐ฌ are Robotics Agent Teams: embodied coding agents that learn through self-directed play before any downstream task is given. playful-rats.github.io/
Children learn from play. Can robots do the same? We propose ๐๐ฅ๐š๐ฒ๐Ÿ๐ฎ๐ฅ ๐€๐ ๐ž๐ง๐ญ๐ข๐œ ๐‘๐จ๐›๐จ๐ญ ๐‹๐ž๐š๐ซ๐ง๐ข๐ง๐ , a paradigm that gives embodied coding agents a play stage before downstream tasks arrive, and instantiate it with ๐‘๐€๐“๐ฌ (Robotics Agent Teams), where robots discover reusable skills through curious play. Co-led with @jiaxin_ge_
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๐‘๐€๐“๐ฌ is a first step toward ๐๐ฅ๐š๐ฒ๐Ÿ๐ฎ๐ฅ ๐€๐ ๐ž๐ง๐ญ๐ข๐œ ๐‘๐จ๐›๐จ๐ญ ๐‹๐ž๐š๐ซ๐ง๐ข๐ง๐ : ๐ŸŒplayful-rats.github.io We see a future where the next step for agentic robots isn't just stronger test-time harness, but a play stage where they set their own goals, fail, and build up skills long before we hand them a task. Huge thanks to the team: @lukehanjun (co-first) @letian_fu, Zihan Yang, Yaowei Liu, Raj Saravanan (core contributors), @istoica05 @akanazawa @JiahuiLei1998 @HavenFeng @trevordarrell and many others!
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These play-learned skills generalize across different simulations and directly transfer to the real world. Directly using the skill library learned in LIBERO, we get: RoboSuite (cross-environment): 8.9pp Real-world tasks: 8.8pp
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Play pays off downstream. ๐‘๐€๐“๐ฌ improves the base CaP-Agent: LIBERO-PRO: 23.2% โ†’ 43.8% ( 20.6pp) MolmoSpaces: 21.0% โ†’ 38.0% ( 17.0pp) All from skills the agent acquired before it ever saw the tasks.
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During play, ๐‘๐€๐“๐ฌ turns open-ended exploration into reusable code skills. A team of agents repeatedly: - proposes novel-yet-learnable goals - plans with existing skills - writes robot policies as code - verifies progress step by step - diagnoses failures into feedback - stores successful behaviors in memory Play is not random: a curiosity-driven rule keeps practice at the competence frontier -- not too easy, not impossible -- and every success is distilled into a persistent code skill library.
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๐‘๐€๐“๐ฌ is orthogonal to current agentic robot systems. Most existing systems (like CaP-X from @letian_fu) focus on building a strong harness at test time. ๐‘๐€๐“๐ฌ runs at "play time", allowing the robot to discover skills before the task even arrives. Because they operate at different stages, skills learned by ๐‘๐€๐“๐ฌ can be directly dropped into these test-time frameworks to augment their performance.
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Children learn from play. Can robots do the same? We propose ๐๐ฅ๐š๐ฒ๐Ÿ๐ฎ๐ฅ ๐€๐ ๐ž๐ง๐ญ๐ข๐œ ๐‘๐จ๐›๐จ๐ญ ๐‹๐ž๐š๐ซ๐ง๐ข๐ง๐ , a paradigm that gives embodied coding agents a play stage before downstream tasks arrive, and instantiate it with ๐‘๐€๐“๐ฌ (Robotics Agent Teams), where robots discover reusable skills through curious play. Co-led with @jiaxin_ge_
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Very impressive effort, congrats on the team!!
Introducing ABC: open data, training, and infrastructure for robotics. We release the largest teleop dataset to date, and extensively investigate design decisions, pretraining, and post-training techniques. @arthurallshire @Cinnabar233 @adamrasb @redstone_hong @davidrmcall
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Junyi Zhang reposted
Why arenโ€™t Diffusion Language Model smart yet? Lacking stable post training is a major bottleneck! Meet DiPOD: the tripod for diffusion model post-training. DiPOD boosts accuracy across reasoning tasks, with Sudoku jumping from 22% to 97%, through a one-line code change. ๐Ÿงต1/5
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Junyi Zhang reposted
New paper: AsymFlow๐Ÿ”ฅ JiT x0-prediction is not enough for pixel generation. Better keep velocity in a low-rank subspace: - 1.57 FID on ImageNet (best pixel flow model) - Finetunes FLUX.2 klein into pixel space, beats the original on HPSv3/DPG/GenEval (#1 overall on HPSv3) 1/7
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Junyi Zhang reposted
๐Ÿ‘€Humans compare images by looking back and forth. Many open-weight VLMs encode each image independently, and defer comparison to the LM. We introduce SVE: Stateful Visual Encoders for Vision-Language Models, where the visual encoder itself becomes change-aware. ๐ŸŒProject: statefulvisualencoders.githuโ€ฆ ๐Ÿ“ฐPaper: arxiv.org/abs/2606.04433 ๐Ÿ’ปCode: github.com/StatefulVisualEncโ€ฆ 1/n
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