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tagSpaceCo
Coffee accepted, thank you 😄 Streets like this are full of little stops you'd never plan for on purpose, they just catch you mid walk... If you stumble on one, TAG it with tagSpace. Someone else might love it just as much. ✨ #spatialAI
Happy Saturday. Sending coffees your way ☕️
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jcryptoyacht
Real enterprise adoption is happening. Ultra low supply, active token burn, and a real product built in Italy since 2019. The sleeping giant might finally be waking up. 👀 #OVR #SpatialAI #Robotics
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ManycoreTech
Our papers just got accepted at #ECCV2026 — and the one we're most excited about: SPEAR, our next-gen Physical AI simulation platform, built with multiple tech giants. SPEAR closes the loop from real-world space to robot training: digitize → simulate → train. Alongside Syn-GRPO and WalkerBench, this is our full-stack bet on the data, simulation, and evaluation infrastructure that Physical AI runs on. Built on OpenUSD. Designed for the age of Physical AI. Huge thanks to our SPEAR co-authors and partners:@ros_german, @StefanLeuteneg1, Kalyan Sunkavalli, Vladlen Koltun, Rushikesh Zawar, Rachith Dey-Prakash, and Quentin Leboutet. #PhysicalAI #EmbodiedAI #Robotics #Simulation #ECCV2026 #SpatialAI #OpenUSD
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ManycoreTech
Our papers just got accepted at #ECCV2026 — and the one we're most excited about: SPEAR, our next-gen Physical AI simulation platform, built with multiple tech giants. SPEAR closes the loop from real-world space to robot training: digitize → simulate → train. Alongside Syn-GRPO and WalkerBench, this is our full-stack bet on the data, simulation, and evaluation infrastructure that Physical AI runs on. Built on OpenUSD. Designed for the age of Physical AI. Huge thanks to our SPEAR co-authors and partners: @ros_german, @StefanLeuteneg1, Kalyan Sunkavalli, Vladlen Koltun, Rushikesh Zawar, Rachith Dey-Prakash, and Quentin Leboutet. #PhysicalAI #EmbodiedAI #Robotics #Simulation #ECCV2026 #SpatialAI #OpenUSD
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SwarmAlgo
My first small autonomous VBVR toy result from my D4RT/JEPA world-model stack trained only on the A Very Big Video Reasoning Suite. Stack: JEPA-style latent world model, D4RT geometry queries, structured symbolic target heads, validation-calibrated routing, VISReg-style collapse checks, Muon/AdamW optimizer ablations, and EvalKit scoring. No teacher/incumbent fallback in this score. The model routes only validated structured families and falls back to the clean shared backend elsewhere. Tags: #AI #WorldModels #ComputerVision #VideoReasoning #JEPA #SelfSupervisedLearning #SpatialAI #MachineLearning #DeepLearning #EvalKit #VBVR #Research #OpenSourceAI
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ARealityEvent
Get involved in AWE USA 2027 It is time to plan for next year. We have officially opened several opportunities to get involved with AWE USA 2027. Don’t watch from the sidelines. Join us: ➡️ na2.hubs.ly/H06s6nr0  #AWE2027 #XR #SpatialAI
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immersity_AI
Exploring Google Earth with no headset needed. @gfodor showed off how immersive experiences can move beyond dedicated setups and onto everyday screens. With added depth and spatial context, digital content can feel more open, natural, and easier to explore. #Immersity #AWE2026 #PortalVR #ImmersiveExperiences #SpatialAI #EverydayDevices
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tagSpaceCo
That is a terrific culinary bucket list! Imagine all the little restaurants, cafés, and hidden spots you'll discover between each of those meals. ...and don't forget to Tag them to revisit later! 🤤 #spatialAI
gotta eat: pasta in italy croissant in paris sushi in japan tacos in mexico kimchi in south korea curry in india pho in vietnam oxtail in jamaica fondue in switzerland that’s when i know i made it
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immersity_AI
Education experiences are more effective when students can better see, explore, and understand complex concepts. The Immersity Platform enables immersive education use cases on everyday devices, helping OEMs bring more engaging learning experiences to the devices students and educators already use. #Immersity #EducationTechnology #ImmersiveExperiences #SpatialAI #OEM
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immersity_AI
For architects and designers, presenting a 3D concept is not just about showing the final design. It is about helping a client understand the space. In this AWE session clip, Jochem Taminiau explains how immersive, display-based experiences can make design reviews easier to understand while keeping the conversation face to face. Instead of placing someone fully inside a headset, added depth and spatial context can help teams present, review, and respond together on the devices and displays people already use. #Immersity #AWE2026 #ImmersiveExperiences #SpatialAI #Architecture #InteriorDesign #DesignWorkflow
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LooperRobotics
Meet the next member of the Insight family: Insight 7. Designed for compact mobile robotic platforms, Insight 7 features a 70 mm standard stereo baseline and an ideal range of 0.15 m to 15 m, optimized for mid-range perception. With a more compact form factor, Insight 7 inherits the same onboard VIO, AI acceleration, and ROS integration capabilities as Insight 9, delivering synchronized visual, spatial, and motion data out of the box. Coming soon. 🦾 #LooperRobotics #SpatialAI #Robotics #ComputerVision #EmbodiedAI #ROS
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immersity_AI
For creators working with immersive and spatial content, depth is more than a visual effect. It can change how naturally they understand, review, and interact with their work. At AWE, a creator trying the Immersity Platform for the first time shared how the experience felt more intuitive, especially when working with content that can be difficult to judge on a traditional display. This is the kind of use case the Immersity Platform is built to support more visual context, more natural interaction, and immersive experiences on the devices creators already use. #Immersity #AWE2026 #ImmersiveExperiences #SpatialAI #DigitalWorkflows
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immersity_AI
There is more than one way to experience immersive content. At AWE USA 2026, attendees explored how the Immersity Platform can support experiences across gaming, design, medical visualization, entertainment, and more. From @PortalVR with @gfodor to immersive content on monitors and tablets, each demo showed a different way digital content can become more natural, interactive, and easier to explore. See more from the Immersity booth below 👇 #Immersity #AWE2026 #ImmersiveExperiences #SpatialAI #EverydayDevices
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CMHungSteven
Author here — huge thanks to @NVIDIAAI for sharing SpatialClaw 🙏 What excites me most: code becomes the agent’s workspace 🐍 SpatialClaw lets a VLM compose perception tools, inspect intermediate evidence, and revise before answering. #NVIDIAAI #SpatialAI
Code is the right action interface for spatial reasoning agents. New from NVIDIA Research: SpatialClaw, a training-free agent that uses code as its action interface for complex visual tasks. Instead of calling a fixed set of pre-defined tools, the agent writes Python inside a persistent kernel, so it can compose perception modules, inspect intermediate results, and revise its strategy across steps. Perception outputs become ordinary variables it can reuse and combine with libraries like NumPy and SciPy. With no benchmark-specific or model-specific tuning, it beats a recent prior agent by 11.2 points across 20 benchmarks and holds up consistently across six different model backbones. You can check out SpatialClaw here: nvda.ws/4esHxr9
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AjdDavison
Can your VLA or "world model" do this? Precision manipulation of unseen objects. #SpatialAI #SLAM
Still have not seen a VLA do something like this. Enabled by optimisable 3D shape priors, 6 years ago! edgarsucar.github.io/NodeSLA… @wkentaro_ @AjdDavison
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immersity_AI
Portal VR demonstrates how immersive content can extend across more devices and environments. This week at AWE, @gfodor joined us in our booth to showcase how @portalvr_io experiences can be brought onto an immersive display with added depth and spatial context. #Immersity #PortalVR #AWE2026 #SpatialAI #Gaming
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immersity_AI
Yesterday, our CMO, Jochem Taminiau took the stage at AWE USA 2026 for “Beyond XR: The Shift Toward Spatial, Immersive Digital Experiences”. The session explored how the next shift in immersive technology is not just about AR, VR, MR, or XR labels. It is about how digital content is evolving into more spatial, immersive experiences. By bringing spatial interaction directly to the displays people already use, from phones and tablets to laptops and monitors, immersive experiences can become more accessible, practical, and scalable across industries. Thank you to everyone who joined us at AWE. #Immersity #AWE2026 #ImmersiveExperiences #SpatialAI #XR #DisplayInnovation #EverydayDevices
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