I just one-shotted a 3D world with proper collision physics using the
@SpAItial_AI API and
@playcanvas
Here's how i did it:
-> Install the spaitial-playcanvas-world skill: npx skills add spaitial-dev/spaitial-playcanvas-world
-> Open Cursor or your preferred coding agent
-> Paste the following prompt or use your own:
"Using /spaitial-playcanvas-world skill and the spaitial api key provided build a PlayCanvas game from this world prompt:
An empty monumental desert sci-fi palace interior with colossal stone arches, sand-dusted floors, bronze industrial machinery, filtered sunlight through high slit windows, carved geometric walls, long ceremonial corridors, immense scale, cinematic warm shadows, ancient-futurist architecture, quiet unoccupied environment. No people, no humans, no characters."
This skill covers World and Collision mesh generation using the SpAItial api, and viewer physics using Playcanvas.
Introducing the SpAItial API to help you build immersive 3D worlds programmatically.
You can now create world from text, image url, uploaded image, and 360 panorama with code. Track generation status, download results, export meshes and more. ⬇️