Joined November 2008
703 Photos and videos
jenna reposted
Starting today, we are making @base_ui the default component library in shadcn/ui. First, a bit of history. When shadcn/ui launched in 2023, it was built on Radix. At the time, nothing else came close. Headless. Accessible. Composable. Fast forward a few years and the team who built Radix are building something new: Base UI.
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in an effort to save token spend, i’ve started asking llms to assign a reasoning level to each task and prompt me to manually switch models whenever it changes… really wish this was possible in codex w/o HITL. is there some config magic i haven’t learnt yet?
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might finally get my health tested if this ever makes its way to london midjourney.com/medical/blogp…
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it's only taken me ~3 yrs, but have i finally managed to articulate why tokenami is different? any suggestions?
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wish ppl didn’t consider proper sentences and grammar to be ai. my brain can’t handle my basic english education being a downfall all of a sudden
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this is the part ppl often don’t consider… if you’re using tailwind-merge, you’ve added a css-in-js runtime layer, and it can be slower/larger than alternatives (e.g. @stylexjs or @tokenami_)
StyleX has similar performance to Tailwind unless you use tailwind-merge which is very slow. StyleX has better guarantees than tailwind-merge built in while being smaller and much faster.
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jenna reposted
Who is hiring? I am exploring opportunities and would love to chat. giuseppegurgone.com/next
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i met a team that reignited a fire in my belly i just couldn’t resist... so, i’m excited to share that today is my first day helping shape @base_ui with the incredible MUI team 🎉 huge thanks to everyone who supported me during my job search, and all the amazing ppl i met along the way!
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jenna reposted
🚀 v0.0.96 is here and introduces a Vite plugin with HMR support. the CLI is still there when you need it.
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beep boop 🥹 the sound effects are adorable
hmm, i took the opposite approach. i guess it might have something to do with intractability. e.g. usually when you move something around you need to pick it up, so the shadow underneath the object would grow denser. also listen to the sfx ; )
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this is fun
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tailwind didn’t win bcos adam threw tons of projects at the wall to see what sticks. it won bcos he believed in something few did, and dedicated years to that conviction. conviction builds products. without it, most quit before they win, and ai can’t help with conviction.
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my recent job hunt has taught me a new job title i never knew existed, and now i can finally label what i enjoy 🤯 productengineer.org/product-…
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my loyal potato
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ibiza is my happy place
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