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Virtual Taekwondo(VR Taekwondo)
Official medal event at the 2026 Aichi–Nagoya Asian Games
Advantages:
Safer, as competitors do not make direct physical contact.
Fast and reliable judging with a minimal number of sensors.
Opens up new possibilities for digital sports through VR technology.
How it works:
Wears a VR headset
Five motion sensors attached to the upper body, knees, and lower legs
Uses real Taekwondo techniques
Competes in a virtual arena without direct physical contact
Virtual Taekwondo is designed to operate quickly and reliably by collecting only the minimum motion data needed for judging.
Since kicking is the core of Taekwondo, accurately tracking the position and angle of the legs, torso rotation, and movement direction is enough to identify most techniques.
In addition, by using a VR headset together with motion-tracking devices, there is no need to attach dozens of markers across the entire body.
System: 5 body-mounted sensors headset tracking motion-tracking devices
Of course, Virtual Taekwondo and PLAVE have different purposes and technical implementations. However, they share a broader technological trend: real-time motion being translated into a digital space.👶
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