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pentargency
are you kidding? cops fucking love breaking glass. they do it as soon as they think they can legally get away with it. they buy special LEO-edition knives from special brands that have glassbreakers in them and clip them onto their pockets every day hoping to use it.
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bozoid
Replying to @PSVRafa
na verdade Glassbreakers foi um fracasso anunciado óbvio e vão tentar recuperar do prejuízo com esse port do seu melhor jogo...
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keyframes_x
Nice way of showing the workflow~ Animation by Laura Lico Cleric pose by Jason Robertson VFX by Justen Source in the comments fb: keyframes.f ig: keyframes.ig x: keyframes_x yt: @keyframes1 #keyframes #animation #gameanimation #behindthescenes #glassbreakers
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gapascarella
Which color scheme should my Glassbreakers Champions rock? Discount Link: meta.com/affiliates/APWidzG4… @PolyarcGames @GlassbreakersVR #MetaQuest #VR
75% White, Blue, & Gold
25% Black & Purple
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4 votes • Final results
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TuxedWhale
Glassbreakers - Champions of Moss artstation.com/artwork/YGw5b… Unannounced Project artstation.com/artwork/4NmYl…
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gus70_0
Glassbreakers é o tipo de jogo que tem muito pouco apelo em VR. Poderiam lançar um Moss 3 com a possiiblidade de co-op multiplayer na campanha (nunca ví isso em nenhum jogo de plataforma em VR e acho que seria bem interessante).
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QuestWithMatt
Could this be part of the answer ? Moss franchise on MetaQuest plateform : Moss : 682 500 players Moss II : 230 000 players Glassbreakers : 13 400 players ... So yes, the 3 games do not have the same lifespan, but to believe that Moss 2 and Glassbreakers will reach the same number of players as Moss 1 in the coming years is simply unthinkable. #VR #Quest3
Moss & Glassbreakers developer Polyarc confirms major layoffs. Cancellation of a "major project" and lack of subsequent funding is forcing the studio to "significantly reduce the size of the company". Our best goes out to those affected.
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askamsky51
Replying to @vrgamesshowcase
I love polyarc, but Glassbreakers? Niche multiplayer in VR not available on all platforms? I was sadly anticipating this.
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PSVRafa
É o tipo de coisa q eu não queria ter razão...mas tava tão na cara q o Glassbreakers ia dar errado...q deu mesmo e agora a @PolyarcGames tá demitindo dois terços do estúdio e cancelando o próximo grande projeto! O inacreditavel é q nunca tá na cara pra quem toma as decisões 🤦‍♂️
E a lista disso só aumenta: - o estúdio CCP não sobreviveu a EVE: Valkyrie e Sparc; - dps do sucesso do Farpoint, a Impulse Gear sumiu qdo lançou Lacernauts; - ao invés de fechar uma trilogia de Moss, a Polyarc tá esquecida no rolê com o Glassbreakers; - a Resolution tentou com
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vrgamesshowcase
Moss & Glassbreakers developer Polyarc confirms major layoffs. Cancellation of a "major project" and lack of subsequent funding is forcing the studio to "significantly reduce the size of the company". Our best goes out to those affected.
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GlitchFandango
Replying to @matteo311
I don’t think I’d surprise anyone by saying that Glassbreakers is the best strategy game in VR I still love Wizards Dark Times. It’s not perfect, but I just love the gesture based magic VRacer Hoverbike is the best racer in standalone as far as I’m concerned Underdogs is 🔥🔥
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GlassbreakersVR
Join the Polyarc Discord to stay up to date with the latest Glassbreakers news! 🔗: pulse.ly/puukgr3eqm
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PatrykGalka07
Probably glassbreakers coming to psvr2
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Foofinu
More of my concept character animation for Glassbreakers at Polyarc. He's a gambler with irreverent sensibility. Everything is funny to him. Gameplay: His attacks start with a C shape, moving to an S shape, ending in reverse C for visual progression.
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GlassbreakersVR
Do you have what it takes to stand out among Champions? The Tournament of Champions registration is closing soon, and with it the chance to compete among fellow Glassbreakers players! Sign up now: 📝: pulse.ly/tjfsmq1bee
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PolyarcGames
Our Unreal Vision OS fork is now available! When we embarked on bringing Glassbreakers: Champions of Moss to Apple Vision Pro, we found that Unreal's built-in support for Vision Pro didn't meet our needs for visual fidelity & performance. To that end, we made multiple modifications to Unreal Engine in order to achieve the bar we were aiming for. We're excited to be able to share this work with the Unreal and Vision OS development community. You will need a Github account as well as membership to the Epic Games Developer org to access the depot. Details in the documentation below. 📄 Documentation: polyarcgames.github.io/ 🔧 Github: github.com/github-polyarc/Un…
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Foofinu
More of my prototype character exploration from Polyarc's Glassbreakers. This is concept anim on a proxy mesh. She felt like a twisted ballerina to me. Wanted to really sell the contrast between timid, graceful and vicious. Mesh by Chris Alderson. Music by Geoff Harvey.
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Sarugashira
月額1,200円で100本以上が遊び放題の「Meta Horizon 」を改めて紹介❗️ 今月は『Glassbreakers』や『Clay Hunt VR』がマンスリータイトルに追加されました🎉 他にも遊べる驚愕の大作とコスパをチェックしてください! 🔻動画はこちら🔻 youtu.be/c_OYOmEhkfs #MetaHorizon #猿トリ #MQJC
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GlassbreakersVR
Looking for a place to learn more about Glassbreakers, from strategies to general discussion? Join us on Discord and our community of Breakers to be a part of the conversation! 🔗: pulse.ly/40xqkdas3r
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