๐Ÿ“ฐ XBOX News Guy ๐Ÿ’š XBOX Skip Ahead Insider ๐ŸŒŒ Sci-fi fan ๐ŸŽฌ TV & Movie fan ๐ŸŽ๏ธ F1 fan ๐Ÿ‘จโ€๐Ÿ’ป Techie ๐Ÿ… Gamerscore 346,108 ๐Ÿ“ง Contact: idlesloth@hotmail.com

Joined September 2022
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EXCLUSIVE: Xbox One has finally be HACKED!! After 12 years, it was thought to be โ€œunhackableโ€. Here's a summary of what it means: โ€ข Markus Gaasedelen talks at RE//verse 2026 about the Xbox One's "unhackable" security. โ€ข A decade-long unhack streak comes to an end due to a hardware glitch on the boot ROM. โ€ข Bypassed MPU jails, randomized stalls, efuse/ECC protections, and crypto chain. Achieved PC hijack, supervisor execution, full efuse/key dump, decrypted stages (SP1, SP2, 2BL, firmware). Unpatchable on original fat models. โ€ข Game preservation must be done by others (he no longer plays games and does not intend to pirate them), but this hack allows for full decryption of games, apps, and other content. โ€ข Repairs are now possible, including unbricking NANDs, fixing firmware, and decouple/repair disc drives (e.g., swaps for emulation). DIY solutions for eMMC failures which can extend console life. โ€ข Only minimal setup is needed, custom tools for power traces, I2C diagnostics, efuse reads, GPIO taps. Glitch via crowbar voltage on North Bridge rail. โ€ข Requires 3-4 wires (efuse channel, GPIO, DAT anchor), cap removal, and used AI for boot ROM emulation to simulate attacks. โ€ข Glitch rate ~1/million; during days-long campaigns. โ€ข Limited to 2013 models; later consoles (S, X, Series) have been hardened further. youtube.com/watch?v=FTFn4UZsโ€ฆ
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Bethesda will be overhauled, as part of today's Xbox changes, to focus on key franchises going forward: Fallout, The Elder Scrolls, Doom, Quake and Wolfenstein via: Bloomberg bloomberg.com/news/articles/โ€ฆ
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Asha Sharma is moving Minecraft and Candy Crush (King) business units to report directly to her, instead of being part of the content business Xbox CEO reportedly believes the company has massively underinvested in Minecraft via: @stephentotilo gamefile.news/p/xbox-to-cut-โ€ฆ
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BREAKING | Compulsion Studios and Double Fine will become independent studios, and Ninja Theory and Undead Labs will be sold to new management State of Decay 3 and Senua will continue to be funded by the new owners. Xbox will layoff 1,600 employees today, with a total of 3,200 employees to be laid off over the next year. Xbox CEO says Arkane, developer of Marvel's Blade has begun "consultation" to review options "Arkaneโ€™s management is beginning required consultation with its Works Council to review potential strategic options." Xbox CEO says every part of the company will be affected by today's layoffs, including Activision The total number per each business unit is not yet confirmed
This is an important email I sent today to all employees at XBOX: Team, We are beginning the most significant restructure in XBOX history. After careful consideration, I've made the difficult decision to reduce our team by approximately 3,200 throughout FY27. This will include approximately 1,600 role eliminations today, and in addition, four studios will leave XBOX to new management. I recognize that a year-long restructuring creates additional challenges. Unfortunately, it is not possible to make all the necessary changes in a single day, and I wanted to be direct about the scale. I know this is painful. These changes will directly affect people who have poured their creativity into building XBOX. Many joined us through acquisitions, while others were recruited here, or sought us out because they loved this industry and loved XBOX. Today's decisions do not reflect their talent or dedication. Our business today is not healthy. We are operating at margins that are 3โ€“10x lower than comparable platform and publishing businesses. We entered Gen 9 with a smaller install base and a higher cost structure. To grow, we bet on Game Pass, multi-platform, and a broader portfolio of content. While those businesses have created meaningful value, they did not grow at the pace we expected. As that happened, our core business weakened, and we added more teams, more investment, and more time, hoping for a better outcome. And now the industry is facing the most severe hardware crisis in its history. We must reset XBOX. First, we will reset our content portfolio. Since 2018, we have aggressively expanded our studio portfolio while the number of games created each month across the industry now outpaces the last ten years combined. We now find ourselves competing not only with the largest publishers, but also with smaller independent studios. It is neither possible nor desirable to own every great independent studio. We have also learned that we are not the best home for every type of studio; in a typical year, we lost 64 cents for every dollar we invested. As we reset XBOX, we will help independent creators succeed by providing open development tools and audiences to realize their vision. Compulsion Games and Double Fine Productions will return to management and transition to independent studios with their IP, catalog, and runway for their next games. Ninja Theory and Undead Labs have entered terms to join new ownership with funding to complete and grow Senua and State of Decay 3. In France, Arkaneโ€™s management is beginning required consultation with its Works Council to review potential strategic options. We are also making reductions across other units, and in some cases, shifting investment to focus on higher priority projects. These changes vary in size across Activision, Bethesda/ZeniMax, Blizzard, King, Mojang, and XBOX Game Studios. None of our first party publicly announced games or projects are being cancelled as part of these reductions. In addition, Mojang and King will now report directly to me. These two studios have increasingly become platforms and are our largest by monthly active players. They bring critical geographic, demographic, and differentiation to XBOX. Second, we will reset our platform. We know that great technology gets better when it gets simpler, not bigger. Today, in some parts of the company, work passes through as many as 14 layers of management. Our platform teams are 40% larger than they were at the start of this generation, even as our player base and playtime have declined. That complexity has slowed decisions, blurred accountability, and made it harder to deliver for players. As we reset XBOX, we will simplify. We will reduce management layers to no more than 5, and where possible, 3. We will deliver success through a flatter organization that is built around makers (individual contributors focused on building), player-coaches (leaders who remain deeply involved in the work while developing their teams), and directly responsible individuals (DRIs) who own key decisions and outcomes. And we will streamline how we work across our tools, with a cleaner code base, shared services, and 50% reduced vendor spend. Third, we are resetting how we operate. As XBOX grew our headcount, we became more fragmented. Teams, studios, and functions often operate independently, and it became harder to work towards a shared goal, make the right tradeoffs, and get things done. For the first time, we are establishing a Chief Operating Officer with end-to-end P&L responsibility across content, hardware, platform, and services. Helen Chiang has been promoted to this role and will report directly to me. Over nearly two decades at XBOX, Helen has helped build some of our most important businesses, from XBOX Live to leading Mojang and the Minecraft franchise. She will bring our businesses together under one operating model, making sure we make clear investment decisions, learn from our successes and failures, and hold ourselves accountable for results. Thank you, Dave McCarthy, who is retiring after 17 years with XBOX. Dave has played a defining role in building the platform that millions of players rely on every day and has been a trusted partner through many of the biggest moments in XBOX's history. We wish him all the best. These changes are about a bigger future for XBOX, not a smaller one. The next decade of gaming will be larger, more global, and more creative than anything we've seen before. This year, we'll invest as much in XBOX as we ever have, but we'll invest with greater focus, greater discipline, and greater clarity, all in service of making XBOX where the world plays and creates. I want XBOX to be one of the few companies that entertains more than a billion people each day and gives everyone the opportunity to create and connect. I know we can achieve this goal. XBOX has many of the most beloved franchises in entertainment history, talented studios around the world, and we will return to growth in 2027. History is full of companies that mistake longevity for inevitability. We will not be one of them. Asha
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Nintendo Europe: In mid-February 2027, Nintendo will no longer sell Nintendo Switch 1 consoles (Switch/Lite/OLED) to retailers. Sales of Nintendo Switch hardware on the Nintendo Store will also end in mid-February 2027 via: Nintendo nintendo.com/en-gb/Support/Nโ€ฆ
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The Video Game Industry is in Turmoil... | Modern Vintage Gamer youtu.be/bpfxdP2dktM?is=WlAjโ€ฆ
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Winds of Arcana: Ruination is Now Available on XBOX Game Pass Premium. ๐ŸŽฎ๐Ÿ–ฅ๏ธโ˜๏ธ xbox.com/m/p/9P1ZW5K4S44V
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RUMOR | XBOX plans to put Halo under Activision Blizzard "I heard a crazy rumor that they might put Halo under Activision. [โ€ฆ] this is the kind of thing that theyโ€™re looking at, โ€˜How do we structure Halo so it can actually start delivering on the level of potential that it actually has?โ€™" XBOX is looking at how Activision Blizzard handles its franchises, thanks to its consistent frequency and stability over the years. The leadership reportedly believes โ€˜Halo could function like a Blizzard franchise.โ€™ via: @JezCorden XB2 Podcast youtube.com/live/i7tIWMgwVtIโ€ฆ
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Idle Sloth reposted
New Modern Warfare 4 image
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Call of Duty: Black Ops 6 will be removed from the Call of Duty app/HQ and be a separate game starting on July 7
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Idle Sloth reposted
The top 10 at Silverstone ๐Ÿ‘‡ #F1 #BritishGP
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CHARLES LECLERC WINS THE BRITISH GRAND PRIX!! ๐Ÿคฉ #F1 #BritishGP
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Is Now Live!!
Sunday is the LORDS Day! The Royal Knights of Gaming return to the Roundtable to discuss the latest topics in GAMING! Make sure YOU are in the LIVE chat at 1 PM EST! #ILP๐Ÿ‘‘ youtube.com/watch?v=SUqQ-ERFโ€ฆ
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Idle Sloth reposted
Hideo Kojima on the end of physical disc production for video games: "Since production is ending in 2028, this is about video games, but I grew up with physical media, so I find it really sad. Currently, Iโ€™ve been buying up a lot of Blu-rays, such as various movies, and CDs too. The situation is different for games, as they are downloaded to the hard drive, that means the game data remains on your own hardware. However, if things shift to streaming in the future, that wonโ€™t be the case anymore. With streaming subscription services, like Netflix or Amazon, there is a server somewhere, and you essentially just have the right to turn the tap, and when you do, the data flows out. Thatโ€™s how movies work on these platforms, right? You don't download the data, you access it directly through a subscription. And the consequence of that is that you don't actually possess the data yourself. There are companies that own these servers and let you 'turn the tap' for a monthly fee. However, with nations, politics and various ways of thinking, one naturally has to consider the possibility that if there is a change, the data inside will stop being distributed. And if that happens you wonโ€™t be able to watch or play the movies and games you like. That is what is frightening. So, what is happening to video games in 2028, might also happen to movies. Iโ€™d like everyone to keep that in mind."
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Idle Sloth reposted
๐Ÿ“ป Next week in ARC Raiders - July 06-12 Season 5 of Trials kicks off on Tuesday next week, hereโ€™s a first look at your new objectives! Better get stocked up on Heavy Ammo, and sharpen your Raider Tools for some brutal melee skirmishes. Missing the Trailblazer Blueprint? Ermal has you covered. It's a solid trade... if you Think About it ๐Ÿค” Heโ€™s also stocked up on Tellurions and Shoes to help you finish off your Converging Paths Project before July 27!
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REPORT | According to Jez Corden, Xbox is investing in MachineGames and Wolfenstein with a coordinated TV show & Wolfenstein 3 release and Blade still in development. "Microsoft is actually developing a TV show based on Wolfenstein with the Fallout TV producers for Amazon โ€” which fits heavily into Asha Sharma's trans-media vision for Xbox." "Wolfenstein 3 is in production to that end, according to our sources, with the goal of the TV show and game complimenting each other Fallout TV-style." "I've heard there's no plans to actually end development on Blade, although there's clearly some major potential restructuring going on here." via: Windows Central windowscentral.com/gaming/xbโ€ฆ
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Check out my #Xbox25 Milestones via @TrueAchievement trueachievements.com/xbox25/โ€ฆ
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Erling Haaland had revealed that when he's not training for the FIFA World Cup or playing football, one of his favorite things to do is play video games like GTA, MW2 and Minecraft "Modern Warfare 2 is top 3 ever games.. GTA I cant wait for the new one"
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Is Now Live!!
Wait...PlayStation is going all digital before Xbox?!?!? Join us this weekend as we enter the twilight zone Tune in via YouTube - youtube.com/watch?v=FbswrnyZโ€ฆ Sat 10.00pm (GMT) Sat 5.00pm (EST) Sun 7.00am (AEDT)
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