Joined February 2021
61 Photos and videos
🌟Live2D Study File ON SALE🌟 🎉 Launch Week Special 🎉 🗓️ 6/6/25–6/14/25 Purchase Full Body Package RT to receive a bonus 3D fox-eared head reference model! === File Contents === • Head (all angles physics) • Eye physics facial feature linkages • Face & hair physics • Basic mouth shapes VBridger mouth & audio capture physics • Chest (all angles rigging physics) • Leaning motion • Arm physics • Advanced hip physics • Ear physics angle facial linkages • Sheep/Cat/Fox/Elf ears • VBridger Vtube Studio config files • Advanced Rigging Guide (instructional file) =============== Rigger:@Anreal20 Artist: @sunsun644446 Agency: @Xiang_Yun_Lou =============== #Live2D #Vtuber #Live2DWIP
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🚨 WARNING: excessive hip sway may cause kaiju-related property damage 🚨
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These are just some humble insights I’ve gathered from my experience with Live2D rigging. I haven't had any formal training in drawing, so my conclusions might not be entirely accurate, but I hope they can be of some help. #Live2d #Live2dTutorial
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★ A KAIJU IS DEBUTING ★
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I put so much respect into these lashes.👀 Vtuber: @/Sahccubus Artist: @/YuArima2 #Live2dWIP
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【📢】 VTube Studio 1.33.0 is now released!! This update adds big improvements for the Expression Editor and Screenshot System (up to 16k resolution) ✨ 🧵👇
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I’m still painfully waiting for VTS to support 5.3, sob 😭
【📢 Notice regarding Live2D Cubism 5.3 】 VTube Studio may support Live2D Cubism 5.3 later this year, but the required Unity SDK from Live2D Inc. has not been released yet. Full transparency below: 👇🧵 1⃣ 【 Background: Status of the SDK 】 • While the Cubism 5.3 Editor has been released, the Live2D Unity SDK for 5.3 currently only exists as an early beta. It is not feature-complete, tested, or suitable for production use. • At this point, I have not been provided with a timeline for when the Live2D 5.3 Unity SDK will be finished. As long as that remains unclear, I cannot give an estimate for 5.3 support in VTube Studio. • Until Live2D Inc. release a stable, fully functional SDK, I cannot integrate it into VTube Studio. • The new 5.3 Unity SDK uses an entirely new rendering system and switches from Unity's built-in render pipeline to Unity URP (Universal Render Pipeline). This makes it fundamentally incompatible with how the old SDK works. 2⃣ 【 Next Steps 】 • I have made it clear to Live2D Inc. that complete and correct 5.3 support is of the highest importance to VTube Studio's users. They have acknowledged this and agreed to prioritize it accordingly. • Once the new SDK is finalized, large parts of VTube Studio will need to be re-implemented to restore full functionality. In addition, VTube Studio itself will have to be migrated to Unity's URP, which is a major project on its own. Many existing systems are not compatible with URP and must be rewritten from scratch, including the entire VFX system and other core components. This is currently in progress but will take significant time. • After discussions with Live2D Inc., I was given assurances that all functionality VTube Studio depends on (including Live2D items and in-between-layer items) will be supported in the new system. However, these features will be implemented differently under the new system, which will require substantial rework on the VTS side. • After the upcoming February release for VTube Studio and assuming the Live2D 5.3 Unity SDK is nearing completion, implementing 5.3 support will be my sole focus. Because of the scope of changes, I will rely heavily on community testing. 3⃣ 【 Additional Context 】 Since the first early beta versions of the 5.3 Unity SDK last year, I have been in continuous contact with Live2D Inc. and provided technical feedback. After a while, it became clear that their initial implementation would not be able to correctly render models at full scale, broke existing functionality and could not realistically be fixed. That implementation was ultimately scrapped in December, which led to Live2D's decision to switch to a new URP-based rendering approach in order to restore missing functionality. Careful coordination and validation are necessary to make sure 5.3 support can be implemented properly, even if that means it takes more time. I am working closely with Live2D Inc. to ensure that the final implementation will be able to support all features that users of VTube Studio rely on. Again, as soon as I can realistically estimate a timeline for this, I will let you know on all VTube Studio social media. At the moment, the best ETA I can confidently give you is "sometime this year". Thank you for your patience.
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random hips appreciation
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Fire 🔥 breakdown #Live2D This was highly requested, I hope it'll be useful!
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This is my goal!
i really wish there was a live2d course that's like 60 hours long and someone rigs an entire model from scratch til the end on screen, like just timelapse the boring parts but dont cut. I hate when people show how to rig eye on one model then they show mouth on yet another one
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Sometimes the most frustrating part of making a model is when the artist draws the back structure of twin tails too flat, which makes the head turn look very two-dimensional.
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Hi everyone-- The illustration for the next study file is ready! She’s a super cute and energetic girl. This time, I will make a comprehensive rigging course, beginner-friendly!! The new model will include lively body physics and basic animations like walking.
Kinda thinking about making a full paid tutorial on how to rig a Live2D model from scratch 👀 anyone might be into that?
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I’m currently doing more advanced studies to better prepare myself for the course. It may be a while before the release, but I can assure you the course will be worth every penny you spend.
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After I realized that wearing prescription glasses can make the image on the screen look warped, I started wearing contact lenses whenever I draw or work on models 🤧
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I really love how this face rig turned out 🤓✨
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💍NEW ME TMR💍 in 4 hrs The wait is over — it’s time for a new chapter of HalO to begin ✨ Stream Time: January 11, 2026 – 9:00 AM PST Channel Link: twitch.tv/halo_sweety 配信日時: 2026年1月12日 (月) – 午前 2:00 (JST) リンク: twitch.tv/halo_sweety
💍NEW ME DEBUT💍 (sorry, posted a wrong link! Reposting) Twitch Stream Time: October 25, 2025 – 9:00 AM PDT Twitch Channel Link: twitch.tv/halo_sweety Twitch配信時間:2025年10月26日 午前1時(JST) Twitchチャンネル:twitch.tv/halo_sweety
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˃ ˄ ˂̥̥ #Live2D #Live2DWIP
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📷I really enjoyed seeing everyone's portfolio! 🫶Love your works! 🥳Congratulations @cassandra_desu @Twirse8272 📷Please contact @Xiang_Yun_Lou to claim the code! 📷My Live2D Study Files will stay on sale for 20%OFF until 11/30. Grab it on discount if you haven't!
Thank you everyone for purchasing my Live2D study file. I hope you find it a helpful learning material!! ✨✨✨ I'd like to give away 2 #VGenCode to help someone start their VGen journey. Show me your work! ❤️Follow & RT & Comment your art❤️ #Live2D #Vtuber
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It’s a good idea to add your own ID directly on your Live2D WIP videos before posting them. Some people steal these videos and pretend they made the work themselves just to promote their “courses” on other platforms. It’s honestly really shameless.
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Thank you everyone for purchasing my Live2D study file. I hope you find it a helpful learning material!! ✨✨✨ I'd like to give away 2 #VGenCode to help someone start their VGen journey. Show me your work! ❤️Follow & RT & Comment your art❤️ #Live2D #Vtuber
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Lately I’ve been in a pretty rough spot — overworking’s really messed with my health, and now my wisdom teeth are acting up again 😣 I’ll probably get them taken out once things settle down a bit. Gotta rest up, so the December commission reopening’s canceled for now 🤧
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