Joined April 2021
14 Photos and videos
Anpei Chen reposted
Excited to share our new work RΒ³: 3D Reconstruction via Relative Regression. Only 372M params (~β…“ of recent 1B-class baselines), trained on 6Γ—48G GPUs, but competitive on streaming reconstruction. Runs at 30 FPS. Project: kevinxu02.github.io/r3-site/ Paper: arxiv.org/abs/2605.26519
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We suggest going back to relative pose modeling, enabling efficient and robust 3D reconstruction with low memory overhead β€” in both streaming and offline settings. Project: kevinxu02.github.io/r3-site/ Paper: arxiv.org/abs/2605.26519
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GlobalSplat: Stop unprojecting, start decoding. πŸ› οΈ We fuse all input views into a fixed set of Global Scene Tokens to build high-fidelity 3D assets without the pixel-wise redundancy. βœ… Higher quality βœ… Better spatial allocation πŸ”— r-itk.github.io/globalsplat/ #3DGS
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#Motion324: 3D Motion Reconstruction for 4D Synthesis We offer a feed-forward framework that synthesizes high-quality 4D assets from just a single monocular video. οΏΌ βœ… Mesh οΏΌ βœ… 3D Motion οΏΌ βœ… Feed-Forward οΏΌ βœ… Motion Retargeting Check outοΏΌ πŸ‘‡ motion3-to-4.github.io
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Anpei Chen reposted
If you are interested in 3D/4D/Video models, join us tomorrow (10/20) at the #ICCV #Wild3D workshop (Rm 312)! We have an amazing set of all-star speakers! It will be fun! :) @QianqianWang5 @AnpeiC @Jimantha Andrea Vedaldi @angelaqdai @JunGao33210520 @georgiagkioxari
🌺 Join us in Hawaii for Wild3D! We're hosting our 2nd Workshop on 3D Modeling, Reconstruction & Generation in the Wild! Dive into 3D 4D topics, from real-world reconstruction to video generative models & dynamic scene modeling πŸŒ‹ #Wild3D #ICCV2025
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π˜½π™šπ™žπ™£π™œ 𝙖𝙣𝙙 π™π™žπ™’π™š Being-in-the-world is the basic state of human existence. by Martin Heidegger 𝙃π™ͺπ™’π™–π™£πŸ―π™ Inferencing via One model, One stage; Training in One day using One GPU. fanegg.github.io/Human3R/ by Yue Chen @faneggchen
Real time online 3D reconstruction of 3D scene and humans represented with SMPL. fanegg.github.io/Human3R/ I don't get tired of looking at these results
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3/4 Instead of updating all states uniformly, we incorporate image attention as per-token learning rates. High-confidence matches get larger updates, while low-quality updates are suppressed.
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2/4 #VGGT: accurate within short clips, but slow and prone to Out-of-Memory (OOM) #CUT3R: fast with constant memory usage, but forgets. We revisit them from a Test-Time Training (TTT) perspective and propose #TTT3R to get all three: fast, accurate, and OOM-free.
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#TTT3R: 3D Reconstruction as Test-Time Training We offer a simple state update rule to enhance length generalization for #CUT3R β€” No fine-tuning required! πŸ”—Page: rover-xingyu.github.io/TTT3R 1/4 We rebuilt @taylorswift13’s "22" live at the 2013 Billboard Music Awardsβ€”in 3D
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The fields are moving extremely fast, we tried to summarize them base on 3D representations. Please let us know if we missed anything :)
Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey Jiahui Zhang, Yuelei Li, @AnpeiC, Muyu Xu, Kunhao Liu, @jianyuan_wang, @xxlong0, @hx_liang95, @zexiangxu, @haosu_twitr, Christian Theobalt, Christian Rupprecht, Andrea Vedaldi, @hpfister, Shijian Lu, @fnzhan0507 tl;dr: in title arxiv.org/abs/2507.14501
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πŸ’» π—˜π˜…π—½π—Ήπ—Όπ—Ώπ—² π—Όπ˜‚π—Ώ π—₯π—²π˜€π˜‚π—Ήπ˜π˜€ & 𝗖𝗼𝗱𝗲 β€’ Demos & videos: lnkd.in/eDPcx6Wv β€’ Preprint on arXiv: lnkd.in/ex6EG3D5
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πŸ“’ Our new paper GaVS – 3D-Grounded Video Stabilization is out! Key idea: feed-forward Dynamic Gaussian Splatting test-time optimization Robust, consistent, and cropping-free πŸ“Ή πŸŽ₯ Project: sinoyou.github.io/gavs @youzn99 @stam_g @SiyuTang3 Dengxin Dai #SIGGRAPH25 #3DGS
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πŸ“’ We’re presenting two posters at #CVPR2025 today! πŸ—“οΈ June 13 | πŸ•“ 16:00–18:00 | πŸ“ Exhibit Hall D πŸ”Ή Genfusion β€” Booth 61 πŸ”Ή Feat2GS β€” Booth 93 Come by to chat about generative 3D, geometry, and beyond. See you there! #CVPR25 #3Dvision #AI
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Feature up up up πŸ–ΌοΈβœ¨ We tackle the resolution bottleneck of Vision Foundation Models (like DINOv2 & CLIP) with a coordinate-based cross-attention upsampler. Plug and play β€” stronger, faster than ever! πŸš€ andrehuang.github.io/loftup-… #VisionModels #DeepLearning #ComputerVision
Introducing LoftUp! A stronger (than ever) and lightweight feature upsampler for vision encoders that can boost performance on dense prediction tasks by 20%–100%! Easy to plug into models like DINOv2, CLIP, SigLIP β€” simple design, big gains. Try it out! github.com/andrehuang/loftup
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I love this new function! Never miss a beat again. scholar-inbox.com/scholar-ma…
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Main contributions: πŸŽ₯ Reconstruction-driven video diffusion model πŸ” Cyclical fusion of reconstruction and generation πŸ‘€ New benchmark for NVS: Masked View Synthesis
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Too many artifacts for GS reconstruction? Please checkout GenFusion: Closing the Loop between Reconstruction and Generation via Videos 🌐 Project page: genfusion.sibowu.com/ πŸ’» Code: github.com/Inception3D/GenFu… #3D #DiffusionModels #ViewSynthesis #GenFusion #CVPR2025
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