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Dej retweeted
figmanewsletter
Issue 255 – Config 2026 recap! • Code Layers • Figma Motion • Shaders • Generative plugins • Figma Weave • Design agent • Config 2026 Study Guide figmalion.com/issue/255
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Stefan retweeted
RomaTesla
Shaders 🤝 @ElevenLabs. and more on the way 👀
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guriadopao
shaders nunca perdera
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biscoitocereaw
Minha filha isso são shaders
틱톡에서봣는데 오인격 그래픽 진짜 이 퀄리티엿음 좋겠다,, 분위기 ㄹㅈㄷ
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Dhiran Roy retweeted
aroteabag
Opera O's Request Umamusume Shaders by: @honstropy animating the face is a pain #umamusume #umamusumeprettyderby
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9,701
Samurai3_14
Replying to @vibeonX69
No, 2-4GB is enough. If you can’t use it, that’s a coding issue. For rendering or games: 24 core cpu with 48gb ram minimum, since it now makes sense to compile shaders and other larger files.
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Praveen Kumar retweeted
praveenisomer
Exploring @figma shaders. Built a custom Dither shader with detailed component property.
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214,244
Karz_World
“NVIDIA’s original focus under Jensen was advancing 3D graphics performance far beyond basic 1080p—driving higher resolutions, complex shaders, real-time lighting, physics, and later ray tracing for realistic visuals in games and pro applications” - grok 🏆
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Just_Kordell
Replying to @JordanSVP
For me my shaders almost always depend on what class/subclass I’m using. I’m getting thrown off on what exotic your using cause of the ornament but i’d use the left for a Voidlock and the right for Solar.
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Joe•seph retweeted
meetjoes
001 / branch — day one of a daily motion practice. built with @paper dithering shaders @Remotion, deterministic to the frame. the hunt: one letter hides in each piece’s grain. six days, in order. day six, DM the word on IG — shops are holding coupons gifts. day 1 of 6.
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rdotsvg
With Figma Motion, it will be interesting to see which path Figma decides to venture on - Videos (with shaders and everything) or Interactions (State machines with the Agent) or a weird mix of both
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meetjoes
002 / reflection — day two of a daily motion practice. built with @paper dithering shaders @remotion, deterministic to the frame. achieved using relative pixel scans for clean reflection pinch and vertical leaks.
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quartz retweeted
woojukiss
normalize color wheels/shaders in games like u should not be dictacting what color range i choose for my character.
smth i'd love to see for lads is more skintone diversity for mc in general😭 there's a big jump btwn the lighter and darker shades rn so adding a few more would be great
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jvnils
we need to start publicly executing rj antis and shaders idgaf im mad.
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_Saretz
They should. The refund policy isn't perfect though, it has been needing more nuance added for a very long time now. This is just one case, but there are others. For example, some games take a long ass time to compile shaders, I've seen people spend 30 minutes just to do that. Some games have launchers to go through and accounts to make, some games have server issues (looking back at New World for example), some games have very long character creation systems (and you generally don't want to rush character creation, or do you?). A 2 hours play time no question asked for refunds is just a way for them to have it easier on their end.
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