You can strafe ES Fulghor's Arrow Rain by staying close to him and then sprinting around.
This is mainly applicable to Solo Expeditions, since every player gets an Arrow Rain that follows them, thusly complicating this technique in multiplayer.
Fair. I did not consider strictly multiplayer games and such without a structured narrative. And I personally would not consider the speedrunners at all if I were trying to implement some sort of new system to fix this issue for smaller devs.
The rumor is that NASA is in a absolute panic!!! This shows our atmosphere and space snd then this NHI ship!!! They tried to stop this but we got it out!
🦎 Meccha Chameleon przebiło 15 mln sprzedanych kopii w mniej niż miesiąc. Projekt za 25,49 zł pokazuje, jak daleko może ponieść prosty pomysł na multiplayer.
gry-wideo.pl/newsy/meccha-ch…
What classic games that are single player would be super fun as split screen or local multiplayer games? Especially console gems, either co-op PvE or an added PvP mode.
I get the idea, but I think the difficult part is defining "games under 6 hours."
A story-focused player might finish something in 4 hours, while someone else spends 12 hours exploring everything.
Then you have roguelikes, multiplayer games, sandbox games, speedruns, multiple endings, etc.
The risk is developers start designing around refund thresholds instead of designing the best experience.
That's why I think it's much easier said than done.
PC have a torrent, Games on Steam have region prices. For example Cyberpunk 2077 price was 25$ (without discount) on release in my country. Gears 5 i buy for 5$ (with discount). Disco Elysium i buy for 1$. So.. And free multiplayer and cloud save.
Introducing MIRA.
A playable, multiplayer world model.
A dream of Rocket League.
Come play the live demo and meet the team at ICML in Seoul, booth 111. Or play online against your friends NOW :) Link in comments
Introducing MIRA.
A playable, multiplayer world model.
A dream of Rocket League.
Trained on 10k hours of data collected with publicly available bots, MIRA learns the dynamics of a four-player game. The model runs in real time at 20 fps, based on the keys you and the other players press.
Built by General Intuition and @kyutai_labs, in collaboration with Epic Games. Not used to develop Rocket League.
▶️ Play the demo, read the technical report, and explore the open-source code at generalintuition.com/mira
At ICML? Find us at Booth 111 to try it yourself and dig into the results with the team.
Imagine public gaming libraries
A place with consoles, gaming PCs, multiplayer rooms, tournaments, and spaces where friends can hang out after school or work
Not everything has to revolve around buying the latest hardware or staying home alone. Public spaces should evolve with the way people socialize today
I’m 100% physical except for online only games/multiplayer games.
Getting a physical copy of an online only game is sort of useless, so I do t mind digital there.
God of War or single player games I always buy physical
Today we’re introducing MIRA, a new multiplayer world model, built with @gen_intuition, in collaboration with Epic Games.
We release an in-depth technical report, dataset, as well as an online demo that you can try right now (link below).
Game should have had a full story driven 1-3 player campaign, an arena style multiplayer mode, and a smaller extraction side mode. Woulda been the perfect game
Free Internet Multiplayer ,
Blueray quality discs,
& PlayStation home
any game you had from PSN you didn’t need a subscription to play once you downloaded it
PS3 goated console over the PS5 in every way shape and form possible 🤷🏾♂️